Author: Rebecca Rothschild

Once upon a time, Rebecca "Bonks" Rothschild was our contributing Editor in Chief. She has a passion for FPS games and esports. She is also an accomplished fiction writer working on video games and comic books. She is currently an Associate Editor at PUBG.

The second day of Combo Breaker hosted the finals for the Killer Instinct tournament. This is my first time covering a KI tournament, and I gotta say, there is a lot to love about that community. Things that really stood out were sportsmanship, and never a loss of fun factor. It was a good showing of local talent and love on the main stage as we got to the tail end of the bracket. There were lots of colorful characters including, SonicDolphin117, N1GHTSLASH, LetalisVenator, @WHEELSFGC, Carnitas and Valoraxe. This is one of those great scenarios where even as we got…

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Back in 2013, Eve Online developer CCP had a fascinating idea. They wanted to develop a console shooter game that would be interwoven into the Eve Online universe. The idea was Eve Online (an MMORPG space based game) players could hire mercenaries, a.k.a the shooter game players to conquer planets. I loved the audacity of this idea. This would transcend not only hardware but also game genres. As far as I was concerned, THIS was the next big idea that would fuel gaming’s future. The idea that console and PC players could work toward a common goal in different game…

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Ross Hersemann has been a long time friend to Sugar Gamers. He’s a fellow Chicagoan and nerd of all trades. The two of us share a special bond over our love of Halo and as you can see, Deloreans. Ross is a lawyer I have enlisted to tackle a subject I have ranted about many times, the old chestnut of fan art for sale. I think the medium of fan art is cool, it’s a great way to get noticed. However selling it undercuts everyone who paid for the license and permission as well as the pros we all consider…

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After scrolling through Netflix looking for anything to stimulate me, I stumbled across “Playing Hard.” A documentary focused on the development cycle of Ubisoft’s For Honor by director Jean-Simon Chariter. Chartier admitted he never had a huge interest in video games but given that Ubi is local to his neighborhood, he jumped in. Jason VandenBerghe, the game’s industry veteran creative director, takes front seat. There is also focus placed on the game’s publicist Luc Duchaine, and the game’s producer Stéphane Cardin. I’m not fond of these casting choices being all leadership roles. I don’t fault Chartier, as he claimed, video…

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This past Friday I spoke to students at Colombia College Chicago about narrative design in games. I was invited by the AlphaLab program which has been making strides to introduce students to ALL aspects of game design as well as business acumen. I was inspired by these students for multiple reasons. For one, I was painting a rather bleak picture, as I often do because opportunities in narrative design come with a lot of red tape. The students weren’t even phased, they are entering the game industry with their eyes wide open. They also had a firm understanding that the…

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Zoinks! MK’s signature big boobies are gone! How did this happen?! Who would do such a thing?! Here’s a better question: What is Mortal Kombat without big jugs? Full disclosure, I was a QA tester on Mortal Kombat X, and I can say from personal experience that Mortal Kombat is far more than ample cleavage and always has been. Though I worked on an MK title, that doesn’t mean I support everything Netherrealm Studios does. However I support their decision to evolve how the women look in Mortal Kombat 11. I actually believe this decision is pretty revolutionary considering EVERY…

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The big players in the tech industry seem to be hellbent on putting the future of their companies in the hands of algorithms. Look, I’m not a big fan of people either, but even I see the value in having human eyes, minds and hands in almost any process. Despite time tested flaws, humans have a leg up on even some of the most complex scripts. Algorithms don’t have empathy, foresight, skepticism or anything that really resembles common sense. They have orders, that’s it, they’re like the ultimate “yes” men. Facebook Ad bots didn’t care that there was an influx…

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‘Twas the night before International Women’s Day and I found myself in downtown Chicago for my first Dresscode pop up event. I gotta say, there is nothing more uplifting than walking into a room full of women ready and waiting for their first lesson in computer coding. Combine that enthusiasm with cute jewelry and you’ve got a fun filled evening. Everyone settling in for their first Dresscode lesson! Women filled the halls of Elevate in Chicago for the Dresscode Pop Up. Immediately we were greeted with the site of these very cute metal bracelets with “I Am” and then binary…

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