Ever felt like playing games or being a part of geek culture was more meaningful than just a hobby? We absolutely feel that way at Sugar Gamers and we love sharing with you the benefits of gaming, especially when it comes to mental health. After years of research, psychologists have demonstrated the benefits of geek culture so much that they are incorporating it into clinical therapy sessions with great success!
Sugar Gamer, Colin Kyle, sat down with head of the leading company that certifies therapists in game and play therapy, Dr. Anthony Bean from Geek Therapeutics. Colin interviewed Dr. Bean about Geek Therapeutics and their newest book – The Psychology of Pokemon, which is live on Kickstarter for only a few more hours! The book is for general audiences so don’t miss it!
Check out the Kickstarter for the Psychology of Pokemon before it closes on 3/24/2022 at 8am Central!

In fact, Colin even wrote a chapter in the book about the connections between ecology and psychology in Pokemon. The chapter is called “Wonders within the Tall Grass: Lessons in Appreciating Nature from Pokémon”, and discusses some of the benefits people can gain from playing Pokemon and how the game can serve as a catalyst for people appreciating nature.

For more information about Geek Therapeutics, you can go to their website. Geek Therapeutics also posts lots of great videos on their YouTube page here, and streams live games in their Twitch page here. Don’t miss learning about how they use geek culture in clinical therapy session through game and play therapy! They have information about becoming a certified Therapeutic Game Master, if you are a practitioner, or how to find a Therapeutic Game Master in your area or online.


During the interview, we even touched on the pioneering work on de-stigmatizing discussing mental health and depression in black communities done by the amazing Sugar Gamer, Nikki Lynette. Don’t miss learning about her musical called “Get Out Alive” and all the other phenomenal things Nikki does.

Here’s the interview between Colin and Dr. Bean, followed by the transcript for their dialog.
Transcript of the Interview:
Colin Kyle 0:00
Hello, everyone, I am Colin Kyle from Sugar Gamers. And I’m here to talk with Dr. Anthony Bean from Geek Therapeutics. Today, they have got a brand new book out on Kickstarter, which is the psychology of Pokémon. You can go and back that book right now, the link is in the article. And so you can go back at it as you’re listening to this interview. So, and I am lucky enough to work with Dr. Bean. I am one of the instructors at Geek therapeutics, which is a really wonderful thing. And so I’m excited to hear Dr. Bean talk more about himself and geek therapeutics. So tell me, Dr. Bean. Tell us a bit about that. Thank you.
Dr. Anthony Bean 0:40
So I am Dr. Anthony Bean. I’m a licensed clinical psychologist, and I run the therapeutics, which is a company that basically brings in any sort of geek cultural artifact that we play as whether it’s RPGs, video games, anime, you name it, we use it in some sort of therapeutic endeavor. So we bring it in to the therapy room, whether it’s through avatars, whether it’s through the storyline narrative of therapeutic stuff, we take it and we help our clients really understand what the benefits are for them in but also how they can grow farther from, from these different artifacts, because they always have something to to relate to in some place to continue to grow.
Colin Kyle 1:26
Wow, that is so wonderful, absolutely love it. And because you know, Sugar Gamers has a big fan base where geek therapeutic where geek stuff is super important to us. And we are, then we hear a lot about the idea of you know, the benefits of video games and geek stuff. And it’s so great to see you guys pulling it together.
Dr. Anthony Bean 1:52
And having this thing that is, uh, you know, evidence based. I mean, we’re APA and BCC association of play therapy approved now to and all of our stuff is going through a revamping for play therapy right now, which is going to be phenomenal, because from talking with all the play therapists, what we do is inherently play therapy. But they also don’t have a lot of cool trainings that are out there. They have to go through the same boring ones all the time. And so they’re like, Well, I don’t know what I’m going to get out of this. And we’re like, well, let us tell you. And here’s some fun interventions for you. So
Colin Kyle 2:30
Oh, wow. Yeah. And so play therapy. That’s really cool. I like that a lot.
Dr. Anthony Bean 2:35
It’s gonna be a big, big change, I think for them to see how we can use let’s say, D&D, or Changeling The Lost or something else, or even video games in a therapeutic manner that people will be able to do cosplayed build certain stuff out of there, whether it’s like understanding a ladder with Naruto and of how it goes from the bottom of the ladder all the way up to Hokage. I mean, it’s just, there’s so many different wonderful ideas that can be done in those different ways.
Colin Kyle 3:07
Oh, yeah, that’s great. Yes, and cosplay is very important to us at Sugar Gamers too. We have a lot of cosplayers. And we absolutely love it.
Dr. Anthony Bean 3:14
As players they know, no one gave them enough credit ever for how hard they work on just getting their costumes up. I’ve seen some people: They’re like, I spent 1200 hours on it. And I’m like, it looks like you did, it looks amazing.
Colin Kyle 3:32
Oh, yeah. And, and at Sugar Gamers actually, Keisha and some of the other members have the idea of Closet Cosplay. And so you pull it, pull things out of your closet, put together cosplay get all excited and interesting, get creative. Because a lot, a lot of the members of our crew, especially the women have a whole pile of clothes that they don’t get to use as much, especially during the pandemic. And so we’re hoping to do that and connect, maybe we’ll keep therapeutics about that.
Dr. Anthony Bean 3:58
But let’s let’s do it. Let’s do all the cool stuff.
Colin Kyle 4:01
Yeah. And so you guys are actually bringing this into, like therapy sessions into clinics.
Dr. Anthony Bean 4:08
Yeah, well bring it into therapeutic sessions, while people cosplay in sessions. That stuff comes out of very well known Gestalt theory. And so that’s really just like a using a theory that’s very well known and utilized. And we throw it with a really heavy geek bend, and they don’t actually know it’s Gestalt we do, because we’re using that that type of idea. But the the whole idea behind it is to make something whole. And if we take these little pieces of ourselves, cosplaying animais video games RPGs they’re all parts of the self. And if we understand them in different ways, we can then utilize them for for beneficial ideas for how we can grow as people but also to understand the world around us.
Colin Kyle 4:52
And I really like that wholeness, that’s, that’s really wonderful.
Dr. Anthony Bean 4:56
It’s a lot of fun. I honestly, it doesn’t feel like I work Because I just get to talk geek all day.
Colin Kyle 5:03
And you do work all the time Tony,
Dr. Anthony Bean 5:06
I do you you see me, you see me on the discord always.
Colin Kyle 5:11
Putting in those hours. always doing something. And that connects me think about the book that you guys are putting out, which is the psychology of Pokémon, which is live on Kickstarter, right now.
Dr. Anthony Bean 5:24
It’s one you’re not gonna want to miss, it’s probably gonna, it’s probably our longest one that we’ve done. I think it’s got this one as 15 chapters, and if I’m not mistaken you’re in as well.
Colin Kyle 5:34
That’s right, I have a chapter about the ecology of Pokémon, and how that connects to psychology. And it’s really important to me, I get to use my ecologist background. And I got to sneak that in there. And I absolutely love it. I’m so grateful to be a part of this project.
Dr. Anthony Bean 5:55
In your your chapter, I think speaks to a lot of the concern that parents have a lot of these days like, oh, the video games, they’re not, they’re not going outside and play. I feel like your chapter hits that one on the nail, like, right right on that the head of it and be like actually, Pokémon, it’s inspired a lot of people to be able to go out and look at bugs to get their hands dirty, to be able to go and see nature, because of all these things that they could collect. And I think that is just one aspect of that Pokémon gives to us, but also that video games kind of help influence us in the real world a lot.
Colin Kyle 6:31
Yes, I really like being able to work on that connection between, like the real-world ecology, and what is going on in Pokémon and how it affects people. And it’s how we can bring that, to me, as a kid growing up playing Pokémon, and you guys have done a really great job. It’s a gorgeous book. It’s a gorgeous Kickstarter. And there’s tons of all kinds of good merchandise on there that you guys can check out.
Dr. Anthony Bean 6:57
An see some images that we’re allowed to because Nintendo took it down the first time. But now it’s back up and this one’s approved. I love it that you know, we’ve gotten over three weeks through this and there’s still people were like, Oh, just wait for Nintendo to come down on the hammer. And I was like, you clearly weren’t following us in January, because they did. And then I had to deal with the lawyers, their lawyers for about a month. And we came to a wonderful resolution because they actually do believe in this project. And they acknowledge that the book itself is fair game, which is beautiful. And they just didn’t want me using those wonderful, colorful images. Because that’s, that’s what they did. And so I had to agree not to use them. But, you know, if you do order, one of the Kickstarter books or tears and physical copies, I don’t know, you might get one of our geek therapeutics, special things that are going to be in there. Potentially. It might be a bookmark, it might be something else you never know. But there’s definitely some really cool stuff that’s coming out with that. But the book itself, whenever we create one of these books, we find authors, researchers, clinicians, who go and know the game intimately, or the multitude of games. So Final Fantasy was our big approach. That was one before Pokémon, because there’s so many Final Fantasies, and then we’re like, cool, we did an entire series Pokémon next. And let me tell you, how many of my authors are gen one gen two, probably about 60% of them. But then there’s other people who then bring in the rest of the Pokémon worlds and we get to talk about whether it’s a heroic journey, whether it’s how it helps us with grit and perseverance, the the idea of Pokémon of grinding, and it just helps us in a lot of different ways. Here’s yours, yours on ecology, we even have it on gender conformity, and nonconformity in there, there was another person Simone Arnold popped in and she writes really well and so she popped in and it came on through and did an amazing chapter, we have the idea of you know, Pokémon called evolution, but it’s really a metamorphosis. In that’s, that’s kind of the big thing, we have a whole chapter on that and it’s kind of like, homage, homage, homage, whatever you want to say it to, to Satori. So for him of chronic kind of creating everything so I mean, there’s so much content in here I mean, we use act to be like, if you’re having trouble with stuff around us just think like what, what to how to handle the situation when charities already said, Now I’m not going to fight and be the acceptance and the whole bunch of other really, really great stuff.
Colin Kyle 9:58
All kinds of good stuff in there. And yes, I am so thrilled about how much you guys use act. That’s AC T Acceptance and Commitment Therapy. I’m a huge fan of it. I’ve been using that from the patient’s side for the past, like six or seven years or so. And it’s been really wonderful for me, too. I love that how you guys have a whole range of games that you’ve been working on like Zelda and Pokémon and Final Fantasy?
Dr. Anthony Bean 10:29
It’s so good. What we’re gonna have to up bro probably gonna have to update that one in the next year or so because when we did this 14 wasn’t out yet. So we need a chapter on 14 and I have a couple authors in mind for that one to adjust the overall of it.
Colin Kyle 10:49
I know that Keisha, our founder says that her brother taught her how to read well watching him play Final Fantasy,
Dr. Anthony Bean 10:56
My son’s learning how to read by watching me play Pokémon. When I’m not playing other stuff. We won’t mention names because we’ll get sidetracked.
Colin Kyle 11:04
That’s great. And so what we’re talking Pokémon. So what are what’s one of your favorite little pieces that came out of this project that came out of the psychology of Pokémon?
Dr. Anthony Bean 11:17
You know, I think the one thing that kind of sticks with me is probably Emory Daniels chapter because he talks about parasocial relationships in it. And that’s big, hot topic, hot topic in button topic in our area right now. And it’s really because he talked about it. And usually when we when we talk about parasocial relationships between me and someone on TV, who has no idea that I exist. In this case, he actually took it for we have a relationship and a cultural exchange with our Pokémon and have the ability to really know what they specifically want in the world. But we also miss them when we shut that game down. It’s really sad for us on some level, because we don’t get to interact with them on a lot of weights. And it’s almost like not as livable as a Tamagotchi. But it’s really helps us to know like we have this connection with our main sex like not all of us choose them for their abilities. I mean, Ponyta into Rapidash is always in my party, in my opinion gets taken down way too easy, has a really low defensive stats, unfortunately, I mean, even in the new Pokémon Arceus gets taken out real fast. I still have it in there because it’s one of my favorite ones there because I’m who wouldn’t want to ride a horse? That is just flaming fire everywhere.
Colin Kyle 12:49
Oh, that’s so awesome. Yes, I was genuine too. And I love how Pokémon can be so meaningful and personal. It goes beyond a lot of stuff. It’s so good. It’s very unique.
Dr. Anthony Bean 13:03
I still haven’t I’ve got a Gameboy Color too with the Pikachu Special Edition
Colin Kyle 13:08
Gen one – oh, it’s so good. Yes, I love how that’s that that personal connection is super meaningful. And so that’s really exciting. So I hope people go and get that book and check it out now.
Dr. Anthony Bean 13:28
It helps us again, like relate to the games when people just think that we’re wasting time playing games and doing stuff. I would disagree heavily with them that the games serve a purpose. And they have really great benefits, storylines, narrative journeys, the ability to become a master, my son was so impressed with himself when he became when he beats one of the Pokémon games that we have here. And that was because he felt so proud of himself to be able to actually become a master in in that game. And that was a huge motivation booster for him. And so were fit RTS is a little too advanced for him, but he’ll get to play it at some point. But it’s definitely a lot of fun. Yeah.
Colin Kyle 14:19
Yes, that’s so good. Yeah, cuz it really does build some real world confidence. And I’m excited to try the new Pokémon game too. So that’s really interesting. And because the connection between that you know, the video games, the geek therapeutic stuff, the geek culture is really important to Sugar Gamers as well. We have a member Nicky Lynette, the one of the biggest badasses in the world. She was really inspired. She’s a musician, and she was dealing with a lot of depression in her life. And so she decided to Well, one day we’ll just stuck on a couch with her phone she decided to start to record herself and sort of talk about it and start to build up this, this this project, because of the because she felt so stigmatized, being a black woman having to face depression have to deal with that. It was really, really hard for her. And so she started to, to work on that start to talk about it and start to try and come up with a way to dig decent quantize it for other people and that grew and developed into a song into a, like an album into a full blown musical on stage. And now it is a video that you can watch right now online. And and it’s fantastic. And so. So the idea of D stigmatizing therapy, and D stigmatizing mental health issues is really important.
Dr. Anthony Bean 15:51
I’m looking at the website, it looks amazing.
Colin Kyle 15:54
Oh yeah. Nikki’s amazing. And so, you know, and an awesome artist who she makes art, just just just a killer threat. And, and so. And so, yes. And so the idea of I’m curious about how this goes with, you know, with your experience with Keek therapy, you know, is it something that is, you know, kind of helping people get in, get into therapy, is it? Or is you know, something that you kind of see, you know, is it primarily with people that are already in therapy kind of transitioning to stuff? Yeah, how do you see that kind of how is that shaken out with you guys in real life?
Dr. Anthony Bean 16:35
You know, it’s so so using geek cultural artifacts as we do. It’s a really quick way to build rapport. Because I can tell you multiple times where I will start a conversation and I will talk with the kid about something and it just like, they’re, they’re in they’re involved, they’re doing this, and then you can just throw one of these questions. Well, if you love this character, so much, how would they react in this situation? Do you think? And they think about it, and they’re like, Well, I think they do this, this and this. And I’m like, what, what’s stopping you from maybe modeling your stuff after them? And it’s just a quick change. And they’re like, I’ve never thought about it this way. And I’m like, Yeah, we know, because if you did, you wouldn’t be here. And that’s okay. And that’s like, that’s my, my thing is I, we have to be more accepting, we have to utilize the culture to our benefit. I don’t, it doesn’t mean that I think that every clinician out there has to know each and every video game, or anime or RPG that’s out there. If you know enough, that’s enough. That’s, that’s really what it comes down to. for video games. If you know the genres, the different types of play, you’re good, you can, you can literally talk to any gamer that’s out there, and have them explain why why it changes them a little bit and work with them a little bit more on them. If you know the different RPGs and how different settings go, you can do the same thing. If watch enough anime, start seeing the same exact tropes coming out across all of them in your you can nail it in the first episode very quickly. And that’s just how it goes. And that’s, that’s the, that’s the beautiful part of it. If you’re steeped in it just enough, you’re going to see all the patterns and when you see the patterns, we then can use those to our benefit really
Colin Kyle 18:16
like pattern that makes sense. And so it’s kind of like getting people who are you know, maybe resistance to therapy? Yeah, open up. And that really makes sense. Because I know certainly you asked me the right questions, I start to open up and we have a good time.
Dr. Anthony Bean 18:34
I know those questions. We’ve been caught on on talks before that had been a long time.
Colin Kyle 18:44
Yep, we can go on and on. It is awesome. And that’s really great. I can see that really helping people to open up to the therapist. And, and really be a lot more receptive to it and get over some of that stigma that they might have to actually talk about that and open up to
Dr. Anthony Bean 18:59
themselves to the world to being able to try new things. I mean, like us as humans, like we we shy away from trying new things, because they’re scary, and scary things make us run away. But if we utilize the culture or our knowledge of other things, it’s not so scary anymore. And when it’s not so scary, we can take over the world in an easier way for us to be able to manage it.
Colin Kyle 19:25
So cool. And I love that you guys are actually you know, really bringing this stuff into practice. It’s not just theoretical. And it’s not just speculation. It’s, it’s actually being put to practice and also are that people can reach out to you guys that there are practitioners there are therapists in our audience members and we can actually reach out to you about getting trained to do play therapy to play this kind of game therapy.
Dr. Anthony Bean 19:58
Clinicians mental health Experts stuff like that. And what’s coming this year is actually we are geek therapeutics will start seeing clients. And so we’re getting on all insurance panels, and we’re gonna be able to see clients across the United States. And so we are Yes. And that’s one of the big pushes up what we’re doing is started off as education. Alright, we’ve, we’ve nailed that we have a lot of cool stuff running, we are now going into how can we now serve the public taking commercial insurance, making sure that if you have this stuff, we can see you virtually, if you’re close to us, you can come in and person, all of this type of great stuff can kind of be done in in a really important way that that people really need. And that’s our mission is like, how can we serve the population in a way that gets them the help that they need? That maybe they don’t, maybe there’s this geek that’s out there in this rural city or town, in the middle of nowhere that has no psych practice or anything like that? Where do we come in, we come in, by being able to be like, Yeah, we’re gonna see you, we take your insurance, let’s get this taken care of for you. And let you know, you’re not alone. You’re just in a town that may not understand you, but we do. And so let’s help you get through this, this period of time, until maybe you move into a big city, or where are you find that group that you really need? Or maybe you start it yourself, we don’t know what the world’s gonna come to you. But we can start setting ourselves up for success in lots of other ways.
Colin Kyle 21:36
And the fact that you can that our audience can actually reach out to get therapeutics and get this stuff, right in practice is really amazing. Because we hear articles, we hear stories about, you know, you know, there’s theories, you know, maybe there’s a video game that’s beneficial for, you know, playing video games beneficial for ADHD or something like that. You know, but it’s, it’s so exciting that you guys are right on that cutting edge.
Dr. Anthony Bean 22:01
Here’s the fun fact of that one that’s FDA approved, I can’t get access to it. They only give access to psychiatry, so I have no access to that at all. We’ve asked, we’ve said, Can we can we do this? Like we’re seeing the clients? We’d love to give you guys some data and some other stuff. They’re like, yeah, no, you’re not an MD. We can’t do anything. We’re like, you’ve got to be kidding me. We’re the ones who see them. We have no access to the FDA, which is bonkers. Because we’re the ones who do the therapy. They’re just the the other ones are just 90% of them are just pill pushers, unfortunately, from what I’ve seen, and down here in Texas, that’s kind of how it runs.
Colin Kyle 22:41
Yes, down here in Texas. I remember that I grew up you know,
Dr. Anthony Bean 22:47
Arlington, I remember.
Colin Kyle 22:51
And so as one of our final questions here, since we’re getting to the end of time, I wanted to talk about how at Sugar Gamers, we are huge sci fi fans. That’s one of our favorite things. And I wanted to and Futurism, we love that. And so I wanted to ask you, kind of a speculative, a question that relates to one of the projects that we’re working on.
Dr. Anthony Bean 23:15
Where are we We’re gonna talk spacefaring type stuff, right? Like the show The Expanse. I mean that we’re in let’s do this. I’m here. I’ll go get another cup of coffee.
Colin Kyle 23:28
Wonderful. Yes, because I want to ask you a little bit I’m at Sugar Gamers, we have a game setting that we have been working on called Project Violacea, which is solar punk, where we’ve got it’s set on a future Earth about 100 or so years in the future, where people live in these domed bubble cities, covered in solar panels. And they’re out in the wasteland the world has been ozone has been deteriorated. And now it’s super hot outside, we’ve got this kind of toxic wasteland and people are struggling to survive. And so the regime that is in charge of this of these cities to try and keep humanity going is super paranoid. And they are and their basic strategy in life is to isolate to withdraw. If in doubt, pull back and homogenize. And so and that has been working well enough for them in this you know, irradiated horrible time. And, but with that comes a lot of really intense messed up things that they have to do.
Dr. Anthony Bean 24:36
Sounds like it’s got like a really cool cyberpunk type thing going on like Mad Max style.
Colin Kyle 24:41
Yes, because we’ve got stuff going on inside the cities outside the city that’ll do. We got there’s wastelanders we call them the wayward that live outside. And so it’s trying to figure out how to, to kind of pull this stuff together. And because the regime that’s in charge is really paranoid and they don’t want to pop The bubble. And so they are. They control every aspect of people’s lives, there’s tons of surveillance. And so they limit what you can eat, what you can cook what you can, who you get to talk to the media that you use, it’s got kind of a Fahrenheit 451 It’s got, you know, some some of those, like, just disturbing. future games like future things like equilibrium was a big one that Keisha drew a lot of ideas from. Gatica is one of my favorite references for this. But anyways, in this future setting, we’ve got therapists that are going to be involved in stuff because it’s going to be a struggle to survive, there’s going to be a lot of weird things going on, that people need to need to deal with. And so what do you think about the idea of therapists and mental health in this dystopian futuristic solar punk setting?
Dr. Anthony Bean 25:56
I you know, it’s an interesting experience, because I can see it going a lot of multitude of different ways, such as if you’re in within with the mind control, and I’m going to call it just call mine control for the moment, even though it’s just kind of more societal control. That it’s, if you’re in on that you’re there to help keep society in check versus us as therapists, our job is to be like, No, we’re evolved to be your best self. Don’t follow the crowd, don’t be a lemming. And so I feel already a push pull for that one. But I also then, like we’re very community focused, and what’s the best for the community? Is this isolation, really what’s best? Or do we need to make contact with these other people and start maybe, maybe a caravan or something like that? Maybe they have opportunities that they have, or they’re going to start to think of it’s kind of like a Age of Empires, but something like that, where it’s like tile system or like, well, by if we start, you know, we have an overproduction of food, if we go to you guys, what can you give us in return for this? It kind of started that caravanning type thing that helps open up the lines of communication, which is what us we kind of need, but also if the the worlds already domed up, and let’s say something’s 2000 miles away, how are you going to get there? What’s going to happen on your way there? What’s the outside world, fear plays a lot of a lot, a lot of play in in how we interact with the world.
Colin Kyle 27:23
Yes, fear is going to be a really important part of the of what motivates the leaders of the cities, the people who are in charge. And, and, you know, but community is really important. And that’s, I really appreciate you hitting on that because they the idea of this game is to talk about, you know, how do we pull together? How do we survive, you know, it takes a village. And, and that’s, that’s important, I love that. And so and I really like also, you know, thinking about how these, these therapists are going to be important in people’s surviving lives. Because empathy and connection is a really a big thing that they want to cultivate as important in this game culture, we have cultural artifacts and stuff, and to connect people to the previous times. And in fact, we actually, and we have a Empath character class, which I’m really excited about, and really pleased with how we’ve been play testing that, and the empaths our characters, this was ideas that Keisha and the original ideas, kind of people who came up with this, they weren’t important to be an important part of the game, that, you know, you might have a character that’s disabled, or you might have somebody that can’t, you know, drop everything and dash down into the sewers to the to the highway hideout and, and suddenly be able to do stuff
Dr. Anthony Bean 28:43
and stuff that’s happening today. I mean, it’s really relevant to kind of share, it’s kind of relevant to current politics.
Colin Kyle 28:53
Yeah, yeah. They laid out these ideas. Yeah. You know, talking about a pandemic, talking about talking about climate change, you know, four or five years ago,
Dr. Anthony Bean 29:01
And you’re like, Wow, this got to real real fast.
Colin Kyle 29:07
Yes, that’s why we got to publish this game and get it out there so that people can
Dr. Anthony Bean 29:12
Like what else what else real is gonna happen here?
Colin Kyle 29:19
And yes, and the empath character class is really fun because you actually they tap into other players and use them as psychic relays and that is one of the ways that it’s really fun. You see through other eyes you have you have this connection, this meaningfulness and it’s one of the ways that the that the revolution the people inside of the city that are opposing the tyrannical regime are surviving and getting past the intense surveillance is by having these connections with each other and yet,
Dr. Anthony Bean 29:57
It sounds good to me. It’s almost like you know, when we got really excited about, you know, like World Warcraft, they’re going to do ghost that, that, that that game, and then they scrapped it and you’re like, No, I want it to be this, this heroine that was just like, coming to take over the world and help out. Ahhh…
Colin Kyle 30:25
Caregivers really meaningful to me get a lot of that personal connection. I was disappointed when that didn’t work out. It was it was going to be so good, and then they scrapped it.
Dr. Anthony Bean 30:30
Maybe they’ll revive it. I don’t know.
Colin Kyle 30:37
So excellent. And so with that, I think it’s a good time for us to wrap up, wrap up the interview, because it’s been great to talk to you. It’s been awesome talking about geek therapeutics, talk about the psychology of Pokémon book, which is Live On Kickstarter right now. Again, our backers can our audience can become backers by checking out that link in the article below. And you can back the book, it looks gorgeous you can
Dr. Anthony Bean 31:10
get that’s just some of if you if they go to our actual online store, you’ll see a whole bunch more. And I will also say the hardcover books are going to have all the lettering gold. Gold leafed pretty, so it’s going to be beautiful. Yeah.
Colin Kyle 31:25
So pretty, so shiny. And yes I forgot to let’s do social, social medias,
Dr. Anthony Bean 31:33
therapeutics on everything, you’ll find us.
Colin Kyle 31:38
Wonderful because I forgot to plug your Twitch page and your Twitch is really important. That’s where geek therapeutics will stream. The classes that we teach and therapeutic game classes we do and so go and check that out because that’s really great to help destigmatize therapy and play.
Dr. Anthony Bean 31:54
I’m looking for the our YouTube page too.
Colin Kyle 32:04
Yes, you can watch either live recorded games from Geek therapeutics and it’s really, really awesome. So thank you again, Dr. Bean, for being here. And I look forward to doing more awesome things with Sugar Gamers and Geek Therapeutics, you’re fantastic man. I’ll see you around!
Dr. Anthony Bean 32:24
Thanks so much for having me.
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